PIXEL ENGINE SIM v0.6 build 112

ENGINE DESIGNER • BUILD IT, THEN DRIVE IT
ENGINE CAR

ENGINE DESIGN

Load a preset, or configure a build and press BUILD & DYNO. Physics update live.
Career / Challenge
Bottom End
Air Path
—
—
Induction (Metering)
Valvetrain
—
—
Fuel & Spark
ECU Fuel Map (target AFR)
Cooling
Electrical
Save this engine
Keep this engine under a name. It goes to the GARAGE tab, and loading it later drops it into whatever car you have then.

GUIDE • HOW IT WORKS

OPTIONS

Simulator preferences. These don't change the engine build.
Audio
ENGINE SOUND
Web Audio engine note (pitched to firing frequency; lumpy idle from wild cams).
Simulation
WEAR & DAMAGE
On: detonation/overheat/lean-boost/over-rev damage the engine. Off: invincible, for free experimentation.
Language
LANGUAGE PACK
Switch the interface language (chrome, guide & readouts).

VEHICLE DESIGN

Pick a chassis and it arrives on its factory spec — matching tyres, wheels, brakes, suspension and aero. Swap any part from there; your current engine is dropped in and the performance is computed live.
Chassis & Drivetrain
Wheels & Tyres
Aerodynamics
Brakes & Suspension
Save this car
Keep the whole car — this body, its parts and the engine in it — under a name. It goes to the GARAGE tab.

GARAGE

Your saved cars and engines, kept in this browser. Loading a car brings back its body, parts and engine; loading an engine drops it into the car you have now. Save from the ENGINE and VEHICLE tabs.
Cars
Engines

Live Output

POWER
0
HP
TORQUE
0
Nm
BSFC
0
g/kWh
THERMAL EFF
0
%
FUEL FLOW
0
L/h
KNOCK RISK
LOW
ENGINE HEALTH
100
%

Engine Controls

RPM 0 • MAP 0.00 bar
READY • DESIGN AN ENGINE • THEN DYNO IT
Use the ENGINE tab to build your engine, then tune it here.